Real Time FX Artist

NELSON, BC / ART / CONTRACT

Icefall Interactive is looking for a passionate VFX artist to join our team! Do you have a broad range of creative and technical experience in both 2D and 3D VFX? Here’s a chance to join a small team where you can put all of your skills and interests to work. 
Please include a link to your showreel with your CV.

Responsibilities

  • Creative development of 2D and 3D real time VFX using Unity game engine
  • Work with art director to create new styles of VFX
  • Problem solve and drive tools and tech development that will enable us to achieve our signature look in the engine 
  • Monitor deliverable progress, manage assigned scope and requested changes, meet commitments, follow up and be on time
  • Ensure FX assets meet technical requirements for a wide range of platforms
  • Able to work with minimum supervision, work well in a small team and take ownership for problems
  • Document tools and production pipelines that are clear and understandable

Requirements

  • 2+ years of proven gameplay development
  • Background in creating SCI-FI VFX
  • Proven capability to work on multidisciplinary project teams, able to handle changing priorities throughout a product life cycle
  • Excellent communication and presentation skills
  • Experience with Unity
  • Experience creating VFX for Virtual Reality games

Pluses

  • Some scripting knowledge and basic understanding of coding languages
  • 3D modeling skills
  • 2D painting skills
  • Texturing skills: Ability to map geometry; manipulate UVs; adjust textures using Photoshop; create high quality/high resolution texture.